Research on Framework Design and Practical Innovation of Learning System for E-commerce Majors Based on VR Technology
Abstract
namely, VR talent training system, VR learning system architecture and VR high-quality e-commerce courses. At the same time, the study
builds a VR technology-based e-commerce learning system from the following aspects: introduction of innovative education concepts, construction of innovative curriculum systems, formation of distinctive training models, integration of advanced information technology, and formation of high-quality teacher teams. Through this VR learning system, students majoring in e-commerce can experience immersive learning
and have a deeper understanding of theoretical knowledge, thus improving their learning results and job competitiveness.
Keywords
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DOI: http://dx.doi.org/10.70711/frim.v2i9.5245
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