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Strategies for Activating Learning Initiative of Students through Game-Based Learning in Classroom in Vocational Colleges and Universities

Xiaofei Zhao

Abstract


Vocational higher education focuses on skills training and practical application. Learning initiative is an important index to measure
teaching quality. Game-based learning in classroom is an innovative teaching model. It creates interesting learning situations to organically
combine knowledge transmission with game mechanics, and break the limits of one-way instillation teaching in traditional classrooms. With
the functions of gamified objective leading and timely feedback, it can effectively arouse students' intrinsic learning motivation and encourage
them to actively participate in knowledge exploration and operation. Research has shown that a well-planned gamified classroom is beneficial
for improving students' concentration level, deepening their understanding of knowledge, developing their teamwork awareness and problemsolving ability, adding new vitality to the teaching of specialized courses in vocational colleges and universities, promoting the efficient realization of teaching objectives, and enabling students to transform theoretical knowledge into vocational skills, and meet the needs of modern
vocational education for talent cultivation.

Keywords


Vocational Colleges and Universities; Game-Based Learning in Classroom; Learning Initiative; Skill Training

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References


[1] Yongjuan Yang. (2025) Education Quality Monitoring Mechanism of Vocational Universities Based on Competency-Based Education [J].

China Metallurgical Education, 4, 33-34+40.

[2] He Zhang and Yu Lian. (2025) Insight and Construction: The Chinese Paths for the Development of Vocational Undergraduate Education: Review of "Research on the High-Quality Development of Vocational Universities" [J]. New West, 8, 144-148.

[3] Li Xiao. (2025) First Establishing the Majors Related to Sauce Wine in Guizhou Vocational University of Light Industry [J]. LiquorMaking Science and Technology, 8, 91.




DOI: http://dx.doi.org/10.70711/neet.v3i9.7760

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