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Research on Interactive Experience Design of Recyclable Packaging for Children Based on Cognitive Development Theory

Xiaoqing Tang

Abstract


Against the backdrop of global "Dual Carbon" goals and sustainable development, packaging waste management has emerged as a
critical environmental priority. Children's product packaging, as a significant component of this waste stream, urgently requires green transformation. Based on Piaget's Cognitive Development Theory, this study targets children aged 7 to 11 in the concrete operational stage, exploring
innovative approaches to recyclable packaging through interactive experience design. The research analyzes key cognitive characteristics of
this age groupincluding logical thinking, conservation concepts, and reversible operationsto develop an integrated design strategy. This
strategy combines a visual symbol system, modular structural design, and gamified behavioral guidance into a cohesive framework. Through
the practical application of an innovative, building-block-style recyclable packaging design, the study successfully translates abstract environmental principles into tangible experiences that align with children's cognitive schemas. Findings demonstrate that this design not only improves the convenience and engagement of packaging reuse but also shows strong potential in helping children understand recycling systems
and develop sustainable habits. This work provides a valuable theoretical and practical model for integrating environmental and educational
objectives in children's packaging design.

Keywords


Cognitive Development Theory; Children's Packaging; Recyclable Design; Interactive Experience; Piaget

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References


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DOI: http://dx.doi.org/10.70711/rcha.v3i12.8622

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